On death and dying on the Apple II

November 14th, 2011 1:00 PM
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Filed under Game trail, Software showcase;
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There’s a saying among gamers: if a video game is unreasonably challenging, especially as a result of unfair tactics that rely on luck or manipulating arbitrary rules to overcome, that game is "Nintendo hard" — a reference to the 8-bit era of the Nintendo Entertainment System and its ridiculously difficult games.

That term must’ve originated among those unfamiliar with the computer games of the era, as anyone who’s played Sierra On-Line‘s adventure titles or even a classic text adventure knows how inscrutable those puzzles and answers can be. Lately, those old-school computer gamers have risen to represent their memories in video format, spurred first by this compilation of arcade deaths, posted by Rob Beschizza:

Inspired, Blake Patterson followed up with his own montage of deaths specifically from Apple II games, but set to Commodore 64 music:

Since then, a YouTube user named MrWhitman has become fixated on such fatalistic experiences, documenting them in his video channel. His 263 videos, many of them falling under the "Ways to Lose" or "Ways to Die" categories, showcase a variety of ways to not play your favorite adventure games. Although many of the videos, such as those of the original Police Quest, capture the 8-bit glory of early computer gaming, others, such as Space Quest, rely on various remakes with updated graphics.

I don’t remember any Apple II game being so challenging that I would throw the joystick in anger, though maybe I was just accustomed to the illogic of the burgeoning genre. Are classic games more difficult by comparison to today’s entertainment? Would we find ourselves less patient with a classic game today? What has your experience with retrogaming been?

(Hat tips to Open Apple and Seth Sternberger)

Steve Jobs ’95

October 27th, 2011 12:24 PM
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Filed under History, Steve Jobs;
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When Steve Jobs passed away, a flurry of media was published about his life and times, his wisdom and accomplishments, his successes and failures. It’s easy for any one piece to have gotten lost in that maelstrom — but one in particular deserves to not be missed.

In 1995, Steve Jobs sat down with Daniel Morrow of the Computerworld Honors program for a 75-minute interview, conducted in conjunction with the Smithsonian. The transcript of that interview was published the day after Jobs’ passing — but something far more fascinating has since been unearthed.

As of this morning, the original video of that interview is now available. It’s a fascinating and candid look at the man who was, at that point in his career (40 years old), still at NeXT and two years away from his return to Apple. Across the 16 chapters into which the interview has been divided, he talks about his early encounters with authority, the parallel between computing and artistry, and his hopes for NeXT, Pixar, and even Apple.

Steve Jobs in 1995

Steve Jobs in 1995. Screen capture from a Computerworld video.

The aforementioned transcript makes it easy to identify the passages where the Apple II is discussed. I could find only a handful of such moments, the first being in chapter six, where Jobs identifies the quality of his computers (both the hits and the flops) in which he held the most pride:

The things I’m most proud about at Apple is where the technical and the humanistic came together … The Macintosh basically revolutionized publishing and printing. The typographic artistry coupled with the technical understanding and excellence to implement that electronically — those two things came together and empowered people to use the computer without having to understand arcane computer commands. It was the combination of those two things that I’m the most proud of. It happened on the Apple II and it happened on the Lisa … and then it happened again big time on the Macintosh.

The next occurrence is in chapter nine, when he draws a comparison with Apple’s competitors:

With IBM taking over the world with the PC, with DOS out there; it was far worse than the Apple II. They tried to copy the Apple II and they had done a pretty bad job.

One of the things that built Apple II’s was schools buying Apple II’s; but even so there was about only 10% of the schools that even had one computer in them in 1979 I think it was.

AFAIK, this Computerworld gallery marks the first time this interview has been made publicly available. I encourage anyone interested in a candid, unscripted, and in-depth conversation with Steve Jobs to take a look.

[Full disclosure: I was responsible for the layout of this gallery and participated in the editing, production, and promotion of it.]

Tributes to Steve Jobs

October 10th, 2011 10:10 AM
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Between last week’s video and a special episode of the Open Apple podcast, I’ve said all I can about Steve Jobs’ passing. But many others have shared more eloquent thoughts than mine, and I’d like to share some of my favorites here.

The Open Apple shownotes link to several celebrities’ social media tributes. Among those not mentioned are Richard Garriott, Bill Gates, and Mark Zuckerberg.

On the visual front, there have been many artistic interpretations, including from the New Yorker and XKCD.


No replacements found


There's always the hope that if you sit and watch for long enough, the beachball will vanish and the thing it interrupted will return.


New Yorker


Pailheads


BoingBoing.net temporarily reskinned their site with a familiar look.

Boing Boing

Several celebrities have offered video tributes, including liberal show hosts Stephen Colbert and Jon Stewart.

Read the rest of this entry »

A review of the Apple IIGS

December 27th, 2010 11:45 AM
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Filed under Hacks & mods;
6 comments.

Brian Picchi, who sometimes goes by the Star Trek-inspired handle TanruNomad, was surfing YouTube recently when he noticed a dearth of reviews of the Apple IIGS. With all the other videos the site hosts, from bad dancing to drying paint, Brian was surprised at this obvious oversight — so he set out to correct it.

This is a great and succinct introduction to the Apple IIGS. The part of Brian’s review I enjoyed most was the software showcase, which includes several action games I’d forgotten or had never seen. As Brian notes, “It’s hard to believe those kind of graphics and sound are coming from a computer made in 1986!”

There’s more to the Apple II than games, though, and I suspect a full-fledged review would require more than the seven minutes Brian allocated himself. I would like to see a comparative analysis of the Apple II and its contemporaries; personal memories of favorite software; and unique hardware features. But then, such a comprehensive review could go on for hours, so Brian’s survey of the computer’s history and most notable features, as well as what separated it from its 8-bit predecessors, may be the best approach.

The only point I question is that Apple II accelerator cards of the early 1990s cost in excess of a thousand dollars. I bought two of these cards sometime between 1988 and 1996, which I never could’ve done had they cost more than a few hundred each — though given theses cards’ modern rarity, I wouldn’t be surprised if Brian’s estimate was simply ahead of its time!

Brian has accomplish his goal of plugging a hole in YouTube’s library: his review currently shows up on the first page of search results for “Apple IIGS review”.

A review with higher production values is available as part of Matt’s Macintosh video podcast. Matt Pearce’s review focuses on the 8-bit models and even references the Apple III technologies they incorporated — a topic that Juiced.GS recently published an entire feature about. However, I find it to be more historically oriented and less opinionated than Brian’s review, as the only software Matt demonstrates is BASIC. It’s possible that his interest lies with the titular Macintosh and that he has no personal experience with the Apple II, making it difficult to offer much more than a factual overview.

What other new videos about the Apple II would you like to see produced?

(Hat tip to the Vintage Computer Forums)

Quality Computers on Vimeo

December 13th, 2010 9:54 AM
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Just a brief note today to point out that both the Quality Computers videos I previously digitized and made available via YouTube — those being the Q-Drive care & feeding video and the System 6.0.1 introduction — are now available on Vimeo.

Quality Computers Q-Drive care & feeding video from Ken Gagne on Vimeo.

Quality Computers System 6.0.1 video from Ken Gagne on Vimeo.

I started using Vimeo in conjunction with KansasFest 2010, which marked the first official effort to create a video record of the event. Having previously uploaded Quality Computers videos to YouTube, I knew that the service’s ten-minute maximum movie length imposed on standard users would be a significant barrier to publishing multiple and lengthy KansasFest videos. Vimeo has no such limits, and its premium service offers high-definition videos and downloadable source files. True, it’s easy enough to download YouTube videos with Safari, but Vimeo makes the process that much more transparent.

So although the content of each Quality Computers video is unchanged from YouTube to Vimeo, you can now watch each in one segment instead of seven, and you can download it at such for your own archives as well — making the history of the Apple II all that much easier to access and preserve.

Capturing KansasFest

October 28th, 2010 1:46 PM
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I’m a moviegoer and a video gamer, but I generally enjoy those media as a consumer, not a producer. If I had to choose one medium as my all-around favorite, it’d be literature: as described in GET LAMP, there is no means of communication that speaks so directly to the imagination. Accordingly, most of the content I publish for the Apple II takes the form not of software or hardware, but the written word, as evidenced by my multiple blogs and by Juiced.GS.

But when Jason Scott gave his KansasFest 2009 keynote speech, I realized that his presentation could not have been delivered by anyone but him: the content and the delivery were inseparable. A historian, Scott usually records his own speeches, but his travel arrangements had left him without his recording devices. Fortunately, Sean Fahey grabbed his Flip camera and saved the day, but I determined then and there that a more conscious effort had to be made to preserve KansasFest 2010’s moments.

After consulting with my workplace’s multimedia guy, videoblogger Steve Garfield, and a professional photographer who happens to be my uncle, I had an idea of the hardware I’d need. I bought a Kodak Zi8 digital video camera, Manfrotto tripod, and two external microphones (the Audio Technica ATR3350 and Sony ECM-DS70P). I could’ve gotten much better, but only for much more money — and at this point, the Apple II is still a hobby with the appropriate budget.

Recording the sessions was rather effortless. The resulting files were trimmed in QuickTime 7 Pro. If the video needed further editing, it was imported into iMovie; for audio, Audacity. The files were then converted from MOV using MPEG Streamclip, per Vimeo’s guidelines, and uploaded them into a KansasFest 2010 album. I chose that video service instead of YouTube because of the ease with which high-definition movies longer than ten minutes can be posted and even made available for download. I bought a one-month premium account that could accommodate the multiple gigabytes I needed to upload in a short amount of time; when that month was up, I renewed for a year, lasting me through KansasFest 2011.

All was well and good — except that most of these videos are longer than the average viewer’s attention span. When I needed to rewatch Mark Simonsen’s keynote speech, I exported the audio to my iPod and listened to it in the car. Steve Weyhrich mentioned his wish for the same ability to listen to the speech en route to work, instead of sitting at his computer for 90 minutes straight, so I set out to make this option available to others.

Echoes of KFestAs I’d ended up using the Zi8’s inbuilt microphone instead of either of the external mics I’d brought to KFest 2010, the video’s audio captured the background noise of the complex in which the sessions were held. I used Audacity further to remove as much static as I could, via a combination of the noise removal, amplify, and bass boost functions. I then uploaded them to the KansasFest Web site and, upon the recommendation of the event’s former logo designer, used the Blubrry plugin for WordPress to make the files available for streaming and to iTunes. The latter, ironically, required an episode to be published before it would accept the podcast submission — but I wanted an iTunes subscription option to be available for the initial announcement of the podcast’s availability. I worked around this chicken-and-the-egg scenario by backdating an episode so that nobody but iTunes would notice its publication. The result is the Echoes of KFest — technically more an audio archive than a podcast, but still only the third podcast (after 1 MHz and A2Unplugged) to ever be dedicated to the Apple II.

Since Echoes of KFest was an afterthought not conceived of until after the recordings were made, the audio is one area that’s obvious to improve. For KansasFest 2011, I will be investing in a Azden WMS-PRO external microphone. I’ve also ordered the latest version of iLife for use with non-Apple II projects — experience which I hope will translate back to KansasFest.

I’ve learned much by stepping into the multimedia realm; now I can say confidently that I really do prefer text! The number of technical steps to get all this media merely presentable meant that further refinement to make it truly professional was beyond me. I don’t want to dismiss the flaws of this work by saying “It’s better than nothing,” but I do hope its audience (if any) will recognize that my methodology is a work in progress and is attempted with the best of intentions.