Travel Oregon: The Game

July 9th, 2018 11:06 AM
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The Oregon Trail is the perennial Apple II game: everyone has played some version of it, with it being adapted to feature zombies, reapppropriated by travel brands, and more. Regardless of how the game has evolved, it has the constant goal of arriving safely in Oregon. But what does one do once the party has reached its destination?

The state of Oregon itself offers its answer in Travel Oregon: The Game. This parody browser game offers a tongue-in-cheek glimpse into the experiences awaiting you in Oregon. As in the original game, you start by choosing your profession, except updated for the place and age: yoga teacher; apple farmer; ski pro; rancher; fly fisherman; winemaker; or surfer. Starting funds can be used to buy artisanal coffee, craft beer, kombucha, snow chains, newspapers, dry socks, spare tires, and gas cans. At stops along the way, you can buy cheese-flavored snack mix, sequined ice skates, crossword puzzles, phone chargers, beef jerky, a fisherman's hat, pinot gris, baby carrots, and more. Once equipped, there are plenty of fun minigames to play, from figure-skating to fishing. But it's not all fun and games, as poor party management can still lead to unfortunate consequences. As the state describes it:

While playing it, you can hunt (but make sure to buy a hunting license or you’ll be fined), build snowmen, and buy gas station sushi. You can choose to travel to the high desert or go down south to fish for steelhead among the rapids. There are quirky moments that distinctly remind you of how strange Oregon (and by extension, Portland) can be, like choosing the class, stats, and backstory for your freshly built snowman, or dueling a ghost to the… undeath?

Here are some photos I snapped in my travels throughout Oregon.

Want to make your virtual adventures a reality? The game offers a menu item to book your trip today! Come experience everything to offer in Oregon — only slightly exaggerated:

(Hat tip to Alec Blouin)

Game Informer's top 300 games

May 21st, 2018 8:32 AM
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Every one-hundred monthly issues, Game Informer magazine compiles a list of the best games of all time. These lists fluctuate with the magazine's staff and as new games are released and old games are forgotten. Recently, issue #300 revisited this tradition with the staff's top 300 games. You could call the result arbitrary in the sense that they are highly subjective, but it doesn't change the fact that, with roughly 300 new games being released on Steam every month, to be counted among the top 300 games of all time is an honor, regardless of who it's coming from or how the decision came to be.

While some institutions frequently overlook the Apple II's contributions to gaming, Game Informer has not committed that error, with four games — more than a full percent of the list! — being for the Apple II. Every game on the list got at least a one-sentence summary; most games also had a screenshot; some games further received a full paragraph. All four Apple II games warranted screenshots, and two of them received those lengthier write-ups:


Oregon Trail (#104)

Oregon Trail

Fording a river, contracting snakebites, starving — you and your friends probably died in all these ways and more while playing The Oregon Trail. This wasn't just an entertaining simulation; MECC's revolutionary piece of educational software leveraged new technology to engage students' imaginations beyond textbooks. While the Apple II version of The Oregon Trail wasn't technically the first, it's the one most ids played as they crowded into school computer labs.

Wizardry: Proving Grounds of the Mad Overlord (#131)

Wizardry: Proving Grounds of the Mad Overlord

Sir Tech's text-heavy dungeon crawl provided the backbone for many of the long-running RPG series that followed.

Zork (#186)

Zork

Though this text game is hard to go back to now, Zork is undisputedly the progenitor of any video game that sought to emulate having an adventure.

Lode Runner (#197)

Lode Runner

Lode Runner combined twitch Pac-Man skills with the ability to dig into the level, trap enemies, and collect gold, creating an ever-changing puzzle game with seemingly infinite configurations, including levels of your own design. It also required both quick thinking and the strategic foresight to decipher increasingly complex levels, becoming a must-have for the home computer, and setting itself apart in the arcade-dominated market.

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The Oregon Trail handheld game now available

March 5th, 2018 7:54 AM
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Oregon Trail is seeing not only a resurgence in popularity, but also translation to a variety of media, from card game to stage play to Minecraft skin. Just now hitting the streets is yet another adaptation: the Oregon Trail electronic handheld game.

This game is the product of Basic Fun, a company that has released dedicated handhelds based on arcade classics such as Frogger, Q*Bert and Pac-Man. Oregon Trail seems to be the first time they've adapted a computer game, especially one that requires alphanumeric input. As such, this is not a straight port, having been adapted to use the handheld's directional keys.

This is not the first Oregon Trail game to be available exclusively from Target, with the 2016 card game and its follow-up being the first. But unlike those previous releases, Basic Fun's game isn't yet listed on the store's website, and it can't even be found on store shelves — at least not when I tried. After confirming Target had the game in stock, I asked a store clerk about the game and provided them with DPCI (similar to a SKU) 087-10-2886. They looked it up in their inventory and found that all 12 of the store's units were still sitting in a box in the back room, yet to have been put on display. Knowing how hard it'd be to find these games once they were released, I asked if there was a limit to how many I could buy. Indeed there was: I was limited to the 12 they had in stock.

I, uh… I may have gotten a bit carried away.

I'll continue my exploration of this handheld journey to Willamette Valley in Juiced.GS!

(Hat tips to Kevin Savetz and Kirk Millwood)

Oregon Trail IRL

February 5th, 2018 12:59 PM
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As art imitates life, so too does life occasionally imitate art. Such is the case with Oregon Trail, a 2,170-mile wagon route that became the basis for a timeless Apple II game. The edutainment software has in turn been adapted to real-life interactive events, as with Oregon Trail Live, an annual event in Salem, Oregon, that will next be held on Saturday, September 8.

But for those in Colorado who didn't want to wait that long, the non-profit History Colorado recently hosted Oregon Trail IRL, a one-day event officially sponsored by Houghton Mifflin Harcourt:

Relive your childhood, as the vintage The Oregon Trail video game becomes a live-action experience set throughout the museum. Test your pioneering skills as you hunt for food, ford a river in a human hamster ball, play the original game in our '90s throwback library computer lab, plus so much more. Finish your immersive experience in our graveyard lounge with cash bar and music.

Colorado itself has few ties to the historical Oregon Trail; according to Wikipedia, "A branch of the Oregon trail crossed the very northeast corner of Colorado if they followed the South Platte River to one of its last crossings." But the state does lay claim to Chris Torrence, renowned Apple II blogger and videographer. The latest episode of video podcast series, Assembly Lines, features his expedition to the sold-out Oregon Trail IRL.

Oregon Trail IRL looks just like the game it's based on: both fun and educational. My thanks to Chris for capturing this experience for the rest of us!

(Full disclosure: I support Chris on Patreon.)

Teens play Oregon Trail

November 27th, 2017 3:35 PM
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Last month, 1990s kids played Oregon Trail. They had nostalgia going for them when they set out from Independence, Missouri. Would a new generation of travelers, untested on the Oregon Trail, find a similar appeal on the road to Williamette Valley?

A year after shooting the original video, Buzzfeed returned to the Oregon Trail with that question by inviting three pairs of teens to play Oregon Trail.

"I have trouble believing this is from the 1990s," said one kid; "it looks prehistoric." Well, sure: the original version was released in 1971, and the Apple II edition from 1985 remained largely unchanged for the 1990 MS-DOS port played here. By that point, the game had nearly 20 years of history behind it. But kids who are teens now likely weren't alive in the 1990s, so in that sense, the game is "prehistoric".

Even though today's gamers may be accustomed to more action and less information, I'm still surprised by the response of one teen who survived all the way to Williamette Valley: "It's pretty underwhelming." Oregon Trail's graphics aren't significantly different from the variety of pixel-art retrogames available today, such as VVVVVV, or the reading required by gamebooks, such as The Warlock of Firetop Mountain. Given that many of these kids had never heard of Oregon Trail, I'd be very curious to know if their impressions would've changed had Oregon Trail been presented as a modern game designed with a retro aesthetic.

1990s kids play Oregon Trail

October 30th, 2017 10:38 AM
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Many of us in the Apple II community were first introduced to the computer in its heyday. And for some younger members, that introduction occurred in the classroom, playing Oregon Trail.

If that wasn't our last encounter with the Apple II, then we wouldn't be surprised if we booted Oregon Trail today and saw blocky graphics and heard rudimentary music — that's typical of an early 8-bit computer. But if we graduated from that classroom and never looked back, then we might be surprised that Oregon Trail isn't quite what we remember — if we remember it at all.

That's what Buzzfeed set out to test in a react-style video: it recruited adults who grew up in the 1990s (a bit after the Apple II's height of popularity) — adults who have apparently never played modern adaptations of Oregon Trail, such as Organ Trail — and asked them to play Oregon Trail.

Despite the hardware and software being from their youth, both seem absolutely foreign to these players. They expect mouse input where there is none; they're surprised by the amount of text and lack of real-time interactivity; the keyboard controls for hunting are indecipherable (I'm guessing it's IJKM); and one couldn't remember where the Oregon Trail led. (Hint: it's in the title.)

Even if this video is a rough reintroduction, the gamers nonetheless seemed to enjoy themselves. Their exasperation at the various maladies that befall their parties has an undercurrent of amusement. One test subject even says he might go home and play Oregon Trail. Now that would be a win!

In the end, these players congratulated themselves — not on making it from Independence to Willamette Valley, but on playing the game at all. They commented, "Kids these days would hate this game… They wouldn't have the patience." Is that true? Stay tuned…