Apple II on Retronauts podcast

March 6th, 2017 12:29 PM
by
Filed under Mainstream coverage;
1 comment.

There are a lot of great podcasts about the Apple II where you can get a weekly, biweekly, or monthly fix of classic computing news and camaraderie. But there are many other shows that cover retrocomputing more broadly, where the Apple II is only an occasional guest.

Such is the case with episode #87 of Retronauts. This weekly show focuses on console and handheld platforms, such as Nintendo and Game Boy, and their games, such as Mario and Castlevania. But this past week, they invited retrocomputing scribe Benj Edwards to review the milestones of the Apple II’s gaming history.

Familiar titles such as Choplifter and Castle Wolfenstein got plenty of mentions, but what most caught my attention was the glowing praise for Temple of Apshai. The Retronauts crew elevated this game to the same pantheon shared by ADVENT and Akalabeth — yet I’d never heard of it. The first a trilogy that was later released as part of the Dunjonquest bundle, Temple of Apshai was awarded "Best Computer Game of 1980", being notable for its graphics and complexity upon its original release in August 1979.

I can’t find any YouTube footage of the Apple II version of Temple of Apshai, but it is playable on the Internet Archive.

The rest of the podcast serves as an introduction to the Apple II for listeners who aren’t accustomed to hearing about it in their other podcasts. As such, it doesn’t cover a lot of ground that readers of this blog would consider new. But it is a fun listen and an opportunity to hear the voices of writers whose bylines you may recognize.

As a bonus, if you choose to support Retronauts on Patreon for at least $3/month, you’ll get an exclusive Apple II-themed wallpaper.

Thanks for covering the Apple II, Retronauts! I hope to hear more topics and guests from our community in future episodes.

Full disclosure: I support Benj Edwards on Patreon.

https://twitter.com/kgagne/status/823704415802638337

A mathematical problem

October 11th, 2010 11:11 AM
by
Filed under Software showcase;
Comments Off on A mathematical problem

One problem with using a computer as old as the Apple II is that most of its software was released more than two decades ago. Finding and preserving that data is a never-ending quest, but we are sometimes stymied at the very first step: remembering what the programs were! A chance encounter with a random program when we were half the age we are now is a difficult one to pin down, as the software’s function and interface often stick with us longer than its title screen, which is its most historically identifying feature.

Faced with this exact problem, gaming cartoonist Philip Armstrong recently explored this issue in the most descriptive manner he knows: comic strips. He drew three illustrated stories in which the main character, Oat the Retronaut, reminisces about “a series of forgotten edutainment titles that are the Apple II [equivalent] to Professor Layton[, Nintendo’s series of handheld puzzle games].” Here’s an excerpt:

Retronauts comic strip

Despite attending a grade school with a lab of Apple II computers, I grew up with little edutainment software. With the exceptions of Scholastic Microzine and Oregon Trail, I missed out on many classics like Number Munchers. I therefore have no recollection with which to help Mr. Armstrong find the games in question. The same goes for Asi Lang, who wrote to Juiced.GS with a similar request.

Can the Apple II community help either of these gentlemen reunite with their youth?