Conflicting personalities in jOBS movie

January 28th, 2013 10:33 AM
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Last week, Gizmodo posted a clip from jOBS, a biopic of the life of Steve Jobs. In this scene, we see Ashton Kutcher of That '70s Show as Steve Jobs and Josh Gad of The Book of Mormon at Steve Wozniak.

Like Gizmodo reporter Jesus Diaz, I had an initially positive reaction to this clip. I liked his disparate the personalities were, with Woz taking the time to greet a co-worker while Jobs is more interested in furthering an agenda. I liked that only one of them had an inkling of the revolution they were about to launch. And I liked that Jobs appeared to be taking advantage of Woz, which struck me as consistent with what I know of Jobs.

With that in mind, I shared the post on Facebook. It wasn't long before other Apple II enthusiasts shared observations I'd overlooked. "Kutcher isn't trying to pick up any vocal mannerisms… I'm sure the script is great, I liked the dialogue I heard in the clip above. I just think the actors they got are sub par in their delivery." wrote Marty Goldberg of the Electronic Entertainment Museum. Added Atari historian Curt Vendel, "If they are going to do something based on real characters, then they should actually try to nail it down better… I think iJobs is going to crash and burn because of the lacking of strong character portrayal." Even Apple II veterans Mark Simonsen and Don Worthwere unimpressed.

One of my favorite comments came from Apple II game reviewer and programmer Brian Picchi, who suggested the best person to play the role of Woz is Woz. Gizmodo must've agreed that Woz would have some insight into Gad's character, as they published a follow-up with Woz's thoughts on this one clip. He was quick to point out that the scene featured in this clip never happened, though he points out such factual accuracy is unnecessary — the film is a dramatization, after all. More important is how untruthful the personalities are:

Personalities and where the ideas of computers affecting society did not come from Jobs… A more accurate portrayal would be myself in the Homebrew Computer Club (with Steve Jobs up in another state and not aware of it) being inspired by liberal humanist academics from Berkeley and Stanford and other places speaking of these high social goals. I decided then and there to help them reach those goals by designing a computer that was affordable. I gave it away to members of this club to help them. My goal was not money or power. In fact, when Steve came down and came to the club and saw the interest, he did not propose making a computer.

Will the film fail as fully as Vendel suggests? Probably not, I think. As Jason Scott added in the Facebook thread, "Spoiler Alert: This movie is not for vintage computing nerds."

jOBS — which has official presences online, on Facebook, and on Twitter — comes out April 19 from Open Road Films. It is not to be confused with Sony Pictures' bigger-budget adaptation of Walter Isaacson's biography of Steve Jobs.

Batman: Year One, Apple Two

November 24th, 2011 10:20 AM
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In its lifetime, the Apple II computer has a variety of unusual uses, from making piano player music to demonstrating motion-activated inputs. How about an ultrasound monitor?

That is the application to which the Apple II was put in last month's direct-to-DVD release of Batman: Year One. The tale is set at the dawn of Bruce Wayne's superhero career, reflect in the movie's slightly antiquated look. In one scene, Jim Gordon's wife visits the hospital for an ultrasound; in another, a trauma victim's vitals are monitored. Both times, an Apple II can be seen in the background.

Batman: Year One

According to the 1985 journal article "Mixing Apple microcomputer graphics for ultrasound scan measurement" in Ultrasound in Medicine and Biology, the official journal of the World Federation for Ultrasound in Medicine and Biology, Batman: Year One is not playing fast and loose with its historical fiction but is instead accurately portraying the technology of the era and its capabilities:

A modern microcomputer with high-resolution graphics can provide an inexpensive method for measurement on video images from a real-time ultrasound scanner. The problem which has to be overcome to allow the computer graphics to be superimposed on the ultrasound video image and permit subsequent analysis is that of synchronization. The video signals must be synchronized before they can be mixed, but neither microcomputers nor ultrasound scanners provide facilities for external synchronization of their video output. A mixer has been designed which uses a buffer memory and allows the graphics of an Apple II microcomputer to be synchronized and mixed with an external video image; we used a Hitachi EUB22 real-time ultrasound scanner. The resulting combination is a versatile instrument which permits a wide range of measurements on ultrasonic images.

Facebook user Herbert Fung first spotted these artifacts, reporting the sighting on October 22 and following up a day later with the above screen captures. Dave Miller provided the historical context.

Toy Story's Apple origin

November 11th, 2010 12:21 PM
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Cult of Mac, which recently interviewed John Sculley, now has an interview with Lee Unkrich, director of Toy Story 3, in which he reveals his first computer:

Tell me about your first Apple product.

My very first Apple product was an Apple II Plus computer, which I got around 1981, when I was about fourteen. It had 48k of memory.

How many have you owned through the years? Any favorites?

How many Apple products? Wow, I don’t know if I can account for them all. Practically one of everything. And I’m not exaggerating. Yes, even a Newton.

I can tell you how many PC's I've owned: Zero.

Is it coincidence that such a hardcore Apple fan would be employed by Pixar, a company owned by Steve Jobs? Probably. The way the quotation is worded, it's possible he had a non-Apple computer before the II Plus (available 1979–1982). But that Mr. Unkrich has been so dedicated to the brand in the thirty years since that introduction is telling of the kind of loyalty Apple computers inspire. I wonder if he still has that Apple II somewhere? Would any other machine have led him to create the highest-grossing animated film of all time?

(Hat tip to Michael Gray)