Shirts & game crossovers

June 17th, 2019 9:43 AM
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Chris Torrence, host of the Assembly Lines video podcast and volunteer at the Media Archaeology Lab, recently added an e-commerce store to his online offerings.

T-shirts based on 8-bit franchises and artwork are nothing new; my closet is full of KansasFest, A2Central.com, and even InTrec shirts. But one item in Chris’s catalog caught my eye.

https://twitter.com/kgagne/status/1138979777044451328

This shirt doesn’t just juxtapose Choplifter and Oregon Trail; it actually has them interacting in an unexpected fashion. I was tickled by this unique approach! After Chris confirmed that it is an original design, the Twitterverse requested other crossovers. Chris quickly responded by mocking up Lemonade Stand and Karateka:

Karateka guy kicking Lemonade Stand

Mark Lemmert of 6502 Workshop proposed a Lemonade Stand / Castle Wolfenstein mashup, which caught Kay Savetz’s attention:

I then responded to @rubygolem’s proposal for The Bard’s Tale and Carmen Sandiego, prompting them to rise to the occasion:

I proposed a boatload of other crossovers, too:

https://twitter.com/kgagne/status/1139489098819866625

There are plenty of other crossovers I’d like to see, either in game or shirt form, some which may be more a stretch than others:

  •  Leisure Suit Larry / Space Quest: Meet exotic aliens. Have sex with them.
  •  One on One: Dr. J vs. Larry Bird / Olympic Decathlon: Play basketball while simultaneously breaking your keyboard.
  •  Tass Times in Tone Town / Escape from Antcatraz: The colony’s grandfather ant has gone missing! Trace his disappearance across several anthills.
  •  Jungle Hunt / Impossible Mission: Avoid drones and alligators while saving damsels and cracking safes.
  • Video game crossovers are becoming more common: just this past week, Nintendo joined forces with Sega for a Mario & Sonic game and with Square Enix for a Smash Bros. team-up. In those scenarios, companies collaborate to lend each other their well-known brands and icons. That wouldn’t be possible with many Apple II games, whose copyright holders are defunct or just not good with sharing.

    But it doesn’t mean a creative entrepreneur like Chris Torrence couldn’t mock something up!

    (Full disclosure: As an Automattic employee, I recommended Chris use WordPress as his store’s content management system (CMS) of choice and gave some minor advice upon its launch. I also support Chris’ Patreon.)

    Retro games as iPod wallpaper

    October 14th, 2013 10:47 AM
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    This summer, I bought an iPod. It was the first iPod I’d bought in eight years, during which time the product had evolved quite a bit. No longer just an MP3 player, this iOS device allows for unparalleled customization in terms of software functionality and layout, both of which can be used to manifest its owner’s love for classic Apple.

    Juiced.GS has reviewed plenty of games that appeal to Apple II enthusiasts, but I rarely play games on mobile devices. However, I do see the lock screen on my iPod every time I pull it out of my pocket. That seemed the best place to remind myself of my iPod’s roots. I had iPhoto automatically set to sync any assets used in the Juiced.GS 2013 wall calendar, but calendars are formatted for landscape images, and the iPod’s lock screen is portrait only. A quick Google search for Apple II games produced some additional art.

    Here then is my gallery of what vintage Apple II games look like as iPod lock screens:

    Although I prefer the aesthetic of the Karateka screen, I like the juxtaposition of the Wolfenstein screenshot. Slide to unlock? Better hope your phone doesn’t explode!

    What’s on your iPod?

    Classic gaming inspirations, part deux

    August 12th, 2010 9:38 AM
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    Last month I blogged about classic gaming inspirations, a session I presented at KansasFest 2009. It’s a pretty simple setup: I present to the audience a self-running YouTube video of an Apple II game, after which they watch me play a few minutes of a Mac game that’s similar, with my narration consisting of comparisons and contrasts. Each year, I prepare to draw far more parallels than the time allows, which is great, because it gives me fodder to revisit the topic next year.

    This year gave me the opportunity to address many of the games I’d planned for 2009 as well as add several new ones that have been released since then. I still focused on Macintosh gaming, but this year also listed at least one PC-exclusive game and presented no online Flash equivalents. Click the checkmark to visit the Web site that offers that game for download.

    Apple IIEquivalentMacPCiOS
    Lemonade StandLemonade Stand✓✓✓
    ArkanoidPhoenix Ball✓
    ArkanoidRicochet Infinity✓
    AsteroidsMaelstrom✓✓
    AsteroidsArgonaut 2149✓
    RampartCastle Combat✓✓
    Ultima IIIUltima III✓
    Ultima IVxu4✓✓
    Ultima VUltima V: Lazarus✓✓
    AkalabethAkalabethApp✓
    AdventureAdventure✓✓✓
    Bubble BobbleBub & Bob✓
    Dark CastleReturn to Dark Castle✓
    King's QuestThe Silver Lining✓

    As before, I ran the session without Internet connectivity or emulation; all Apple II games were represented using previously downloaded YouTube .FLV video files. Those files are compiled into this playlist:

    I also captured a video of the session itself. It’s available on Vimeo, but the sound isn’t great — especially when the audience’s enthusiasm for my topic requires me to ask if I can have my session back!


    I still have more games to present next year, if anyone is interested. If you enjoy these sessions or have titles you’d like to see demonstrated, please comment here!