Archive for the ‘History’ Category

Unearthed arcana, milestones, and anniversaries.

Public libraries aren't archives

April 22nd, 2013 12:25 PM
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Filed under History, Software showcase;
8 comments.

I ardently support public libraries: I consciously opt to get my movies from their collections rather than Netflix, so as to increase their circulation numbers and thus their budget; I've written letters to the editor in support of these democratic institutions; I even dabbled in the education necessary to work in the field. There's little that public libraries aren't good for.

Once upon a time, libraries were even a source of Apple II software. In those days, there were so many computing platforms that it was unlikely an underfunded library would support any one, especially since computers in general were still so limited in their accessibility and penetration. But with educational institutions being one of the few that could afford such an investment, the software you were likely to find at libraries were edutainment titles such as Microzine. Even more rarely, you might find software of a more diversionary nature.

I thought that's what recently happened to me as I prepared the March issue of Juiced.GS, for which Andy Molloy submitted a review of Jordan Mechner's The Making of Prince of Persia. Curious as to the availability of this book to our readers, I did a quick search for all materials by Mechner in any public library that's recognized by the Online Computer Library Center (OCLC). Though I was looking for paperbacks, I was stunned to find a copy of Karateka, right here in Massachusetts!

Recycled library card catalogEver think to look for computer games at your local library?
TOO LATE NOW.

Unfortunately, though this title was listed in OCLC's WorldCat, I could not find a matching listing in the catalog specific to the holding library system, the North of Boston Library Exchange (NOBLE). I emailed a librarian to ask about the discrepancy. Assuming I didn't realize the lateness of my request, she replied:

If you look closely at the record copied below, you will see that it is a 5 1/4 disk for computer (Apple II+)! I do not believe that a library today would have any equipment able to use one of these now "prehistoric" disks!

It's disappointing but unsurprising that the library would not have kept its Apple II software on file. With the limited budget and space afforded to public libraries, they must dispose of those items with limited circulation to make room for new materials. It's doubtful anyone had requested an 8-bit 5.25" floppy disk in years, if not decades, so away it went. To where, we may never know — a good home, I hope.

Interested in locating libraries in your area that may be holding onto these artifacts? OCLC lets you conduct a search for computer files published 1977–1992, which reveals 17,759 hits. But without a means to sort by location or vicinity, finding the disks near you is hopeless. It was only by chance that I thought I'd found Karateka in my own backyard.

Libraries make available materials that the general population may never otherwise have access to. But libraries are not archives or museums. As I discovered when I archived hardcopies of Juiced.GS, there are organizations around the world who will accept such materials, from academic institutions to the Computer History Museum. These non-profits are the proper places to consider donating your historical hardware and software. But Apple II software in public libraries? It's time not to check in, but to check out.

Remembering the Apple II

April 8th, 2013 9:28 AM
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Filed under Hacks & mods, History, Mainstream coverage;
2 comments.

A recent CNET story has popularized the unearthing of design schematics for the Disk ][ floppy drive and the contract that outsourced its operating system. This story has been a Big Deal, having been picked up by TUAW, Slashdot, A2Central.com, and others.

This story is also an opportunity to consider the scale and scope of computer history. We Apple II users have gobbled up this news, but I suspect it hasn't achieved awareness outside the small circles of retrocomputing enthusiasts and computer historians. After all, what relevancy does the Apple II have to the Apple Inc. of today, whose foundation lies not in desktop or even laptop computers, but in cell phones, tablets, and MP3 players?

It wouldn't be the first time the Apple II has failed to penetrate the public awareness. When I presented the history of the Apple II to the Denver Apple Pi users group, the audience was eager and receptive — with one exception. When one person learned the topic of my speech would be the computer that Apple made before the Macintosh, her response was, "Apple made computers before the Macintosh?" She didn't see the relevancy in this archaic machine and chose not to stay for the presentation.

Similarly, when I recruited Jason Scott as a guest speaker for my college course, he asked my students the loaded question, "How many of you would agree with me if I said Nintendo is thirty years old?" Nintendo was in fact founded in 1889 and dabbled in many industries, from playing cards to hotels to taxi services, before landing in electronic entertainment. Home video games are just a blip in the timeline of the company that set the standard.

These are just two examples of modern consumers being ignorant or uncaring of the lineage behind their everyday tech. I don't know that this oversight is necessarily evil so much as it is the product of irrelevance. Is it one we need to change? I would presume that awareness of the existence of pre-Macintosh computers has improved since the passing of Steve Jobs, but my experience is that just as many people as ever respond to my stories of the Apple II with a comment such as "That was my first Mac!"

The Apple II was sold for 16 years, 1977–1993. Sixteen years ago this year, Steve Jobs returned to Apple. That second era has achieved historical notoriety, both for the metaphoric prodigal son's return and for the reinvention of Apple Computer Inc. as a profitable company. Yet what was long the flagship product of the company's first 16 years seems to have fallen from public consciousness. Is all tech history susceptible to the vagaries of time? Or is the popularity of computer history directly proportionate the penetration of that era's computers? Since 1970s computers were not widely adopted by the mass market, is their history similarly of limited appeal? Do we need to improve the Apple II's public image — not just for the health of our retrocomputing hobby, but for the annals of time? If so, how?

I welcome your historical perspective on this matter!

Conflicting personalities in jOBS movie

January 28th, 2013 10:33 AM
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Filed under History, Mainstream coverage;
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Last week, Gizmodo posted a clip from jOBS, a biopic of the life of Steve Jobs. In this scene, we see Ashton Kutcher of That '70s Show as Steve Jobs and Josh Gad of The Book of Mormon at Steve Wozniak.

Like Gizmodo reporter Jesus Diaz, I had an initially positive reaction to this clip. I liked his disparate the personalities were, with Woz taking the time to greet a co-worker while Jobs is more interested in furthering an agenda. I liked that only one of them had an inkling of the revolution they were about to launch. And I liked that Jobs appeared to be taking advantage of Woz, which struck me as consistent with what I know of Jobs.

With that in mind, I shared the post on Facebook. It wasn't long before other Apple II enthusiasts shared observations I'd overlooked. "Kutcher isn't trying to pick up any vocal mannerisms… I'm sure the script is great, I liked the dialogue I heard in the clip above. I just think the actors they got are sub par in their delivery." wrote Marty Goldberg of the Electronic Entertainment Museum. Added Atari historian Curt Vendel, "If they are going to do something based on real characters, then they should actually try to nail it down better… I think iJobs is going to crash and burn because of the lacking of strong character portrayal." Even Apple II veterans Mark Simonsen and Don Worthwere unimpressed.

One of my favorite comments came from Apple II game reviewer and programmer Brian Picchi, who suggested the best person to play the role of Woz is Woz. Gizmodo must've agreed that Woz would have some insight into Gad's character, as they published a follow-up with Woz's thoughts on this one clip. He was quick to point out that the scene featured in this clip never happened, though he points out such factual accuracy is unnecessary — the film is a dramatization, after all. More important is how untruthful the personalities are:

Personalities and where the ideas of computers affecting society did not come from Jobs… A more accurate portrayal would be myself in the Homebrew Computer Club (with Steve Jobs up in another state and not aware of it) being inspired by liberal humanist academics from Berkeley and Stanford and other places speaking of these high social goals. I decided then and there to help them reach those goals by designing a computer that was affordable. I gave it away to members of this club to help them. My goal was not money or power. In fact, when Steve came down and came to the club and saw the interest, he did not propose making a computer.

Will the film fail as fully as Vendel suggests? Probably not, I think. As Jason Scott added in the Facebook thread, "Spoiler Alert: This movie is not for vintage computing nerds."

jOBS — which has official presences online, on Facebook, and on Twitter — comes out April 19 from Open Road Films. It is not to be confused with Sony Pictures' bigger-budget adaptation of Walter Isaacson's biography of Steve Jobs.

An Apple II emulator for Dick Tracy's watch

January 14th, 2013 10:19 AM
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Filed under History;
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Apple II emulators are most broadly used on modern platforms, such as Sweet16 for Mac OS X or AppleWin for Windows. But the Apple II inspires a hacker's "can-do" spirit, and for the novelty if no other reason, the Apple II has been emulated in a variety of non-standard environments.

Video game consoles are likely targets for emulation, as unintuitive as that may seem. WiiApple was released for the Nintendo Wii back in 2009. It unfortunately hasn't been updated. It supports a USB keyboard as well as GameCube and Wii controllers as a substitute for a standard Apple II joystick. Similarly, Soul Captor for the now-defunct Sega Dreamcast was released in 2002. It too requires a physical keyboard — no iOS-style virtual keyboards here.

But perhaps most interesting is this Apple II emulator for the Fossil Wrist, a Palm OS-based PDA that was sold 2003–2005. This Dick Tracy watch featured a 160×160 B&W touchscreen and could run most Palm software. Using the program Appalm ][ (formerly PalmApple), the wristwatch could could be turned into a portable Apple II.

Fossil Watch emulator

Karateka is everywhere!
Photo by Don Dula.

There are many more details about the Fossil Wrist on DonDula's blog post. And, of course, there are many other unusual emulators out there, which I cannot begin to attempt to catalog here. Suffice to say that, chances are, if it's a computer, you can upgrade it to an Apple II.

(Hat tips to Sayt and Javster)

The Making of Karateka

December 10th, 2012 1:51 PM
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Filed under Game trail, History;
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As I previously blogged, I'm not a fan of the new Karateka. I admittedly did not play the full, commercial version of Jordan Mechner's new game, but those who have reaffirmed my opinion: the game has a 62% aggregate rating on Metacritic, based on two positive reviews, one negative review, and 11 mixed.

But I'm still glad Mechner revisited his classic Apple II property, as it's proven an elucidating experience, one that he's chosen to share with the retrocomputing and game design communities. On his blog, Mechner reflects on making and remaking Karateka. Much has changed from the original game's release in 1982 to the remake three decades later, with Mechner commenting on the experiences and inspirations across four short videos themed around inspiration, animation, audio, and gameplay.

For those who prefer a more textual experience, Mechner has followed up his previous e-book, The Making of Prince of Persia, with a complement, The Making of Karateka. Both books are published in ePub, PDF, Kindle, and (coming soon!) paperback, with free samples available for download.

With his recent iOS re-release of The Last Express, I think Mechner has now tapped all the properties with which he launched his career. Might we see something original next?

Steve Wozniak and the Apple Historical Museum

November 19th, 2012 12:46 PM
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Filed under History;
1 comment.

David Greelish is petitioning Apple to include a visitor center in their new campus. It seems that Apple is quick to forget their history, offering visitors to their offices little opportunity to reflect where in the evolution of Apple's product lines the user was introduced to the brand.

It wasn't always this way. In 1984, Steve Wozniak gave a tour of what was dubbed the Apple Historical Museum. As he works his way through the time tunnel, he presents to the viewers examples of original Apple-1 and Apple II hardware, regaling us with tales of design and manufacture.

What I love about this YouTube video, which was digitized from the Apple IIc rollout VHS tape, is how timeless Woz's presentation is. His enthusiasm, memory, and didactic nature are just as apparent in this 2010 tour of the Computer History Museum:

I wonder when Woz himself will be worthy of a museum and visitor center?

(Hat tip to myoldmac.net)