|Filed under Game trail, Software showcase;|
Brian Picchi, whose excellent software and hardware videos have graced YouTube, has recently taken a more hands-on approach to the Apple II gaming scene. In addition to commenting on other people's games, he's begun creating his own. The first two entries into his growing portfolio are both Applesoft BASIC games: Applesoft Action and Dogfighters of Mars.
Both titles are action games, which can be significantly harder to program than other genres. Whereas turn-based puzzle and strategy games can take their time accepting input and displaying the result, an action game is a far more immediate experience, as gameplay progresses with or without player interaction. Although I'm proud of my one Apple II game — an Applesoft adaptation of the text-based BBS door game Spaceship of Death — and I did successfully create a few action games for my graphing calculator, I doubt either experience gave me the knowledge, skills, or confidence to create anything like what Picchi has. Well done, sir!